Solocorn Tycoon Download kit

Press kit

An idle startup tycoon about building a company in the age of AI slop. Made by one developer in Seoul, with AI. Out now on iOS and Android.

Also in 한국어 · 日本語 · 繁體中文

Fact sheet

Title
Solocorn Tycoon: Build with AI
Local names
AI 제국 (Korea) · AI帝国 (Japan) · AI帝國 (Taiwan) · Solocorn: KI Startup Tycoon (Germany) · Solocorn : Empire IA (France) · Solocorn: Imperio IA (Spain) · Solocorn: Império de IA (Brazil)
Developer / publisher
Wishclay, a one-person studio in Seoul, South Korea
Genre
Idle startup tycoon, management sim
Platforms
iOS, Android (portrait)
Release
November 4, 2026, worldwide (excluding mainland China)
Price
Free. Optional rewarded ads and optional in-app purchases (gem packs, one permanent upgrade)
Languages
English, Korean, Japanese, Traditional Chinese, German, French, Spanish, Brazilian Portuguese
Rating
ESRB Everyone, PEGI 3, App Store 13+
Account
None needed. Progress is saved on the device, with manual file backup
Contact
[email protected] (English, Korean, Japanese)

About the game

The year is 2030 and AI can make anything, so the world is drowning in AI slop. You start with zero employees, one tiny computer and HALU, an AI assistant who is always confident and often wrong. From a bedroom desk you ship apps and videos, match ideas to trends and find out whether each launch is a hit or gets judged "AI slop". The money goes back into the company: new desks, a first hire, a co-working space, a loft, a tower HQ, branches abroad, a humanoid robot business and, eventually, an office on Mars.

Along the way you compete with parody giants like Slopify, which ships 10,000 apps a day to a grand total of seven users.

How it was made

Solocorn Tycoon was made by one person, SeungWon Yang, working with AI tools: an AI image model for the characters and offices, picked and assembled by hand, and AI coding agents for the code. Music and sound effects are licensed. The game's own joke, that AI can make a draft but someone still has to make it worth releasing, is also how it was built.

Screenshots

In-game captures at 1179×2556 (iPhone), with no marketing text. Click for full size. The later saves were set up for the capture; they show where a company gets to, not how long it takes.

English
  • Day 1: the founder alone at a desk in a bedroom, the first app ready to launch
  • A tower office with a team of developers and creators, apps ready to launch
  • The office redecorated with a garden theme
  • The team working in the office on Mars
한국어
  • 1일 차: 원룸 책상의 창업자
  • 고층 본사의 팀
  • 정원 테마로 꾸민 사무실
  • 화성 본사
日本語
  • 1日目:ワンルームの机で起業
  • 高層ビルの本社とチーム
  • ガーデンテーマのオフィス
  • 火星の本社
繁體中文
  • 第 1 天:在房間書桌創業
  • 高樓總部的團隊
  • 花園主題的辦公室
  • 火星總部

Trailer

From a studio flat to the skyline in ten seconds, as a loop. Files: 16:9 MP4 · 9:16 MP4

Logos and art

Transparent PNGs. Use the logo for the language of your article.

Press releases

Plain text, ready to quote. All images and logos on this page may be used in coverage of the game.

Questions, interviews, a late-game save?

The game is free, so there are no review codes. For a save that skips to the late game, more images or an interview by email, write to SeungWon Yang.

[email protected]